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For an overview of 10mm pistol models throughout the Fallout series, see 10mm pistol. |
Damage |
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Damage | 18 | Damage Type | Ballistic |
Attacks |
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Ammo Type | 10mm round | Ammo Cap. | 12 | Attack Rate | 4.66 rps 2.66 sec reload | Short barrel: 21.93 m (71.96 ft) Long: 32.9 m (107.94 ft) | AP cost | 28 |
Weapon Modification |
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Slots | Receiver, Barrel, Grip, Magazine, Sights, Muzzle | Weapon Versions |
Technical |
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Editor ID | 10mm | Base ID | 00004822 |
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“Small, dependable, reasonably powerful and widely available, the 10mm Pistol has been a staple of Wasteland combat since the bombs first fell.
”— Fallout 4 loading screen hintsThe 10mm pistol is a weapon in Fallout 4.
- 2Characteristics
- 3Modifications
Background[editedit source]
The following section is transcluded from 10mm pistol. To modify, please edit the source page.
The 10mm combat pistol[1] is a next-generation 10mm sidearm created before the Great War. While it is a different design from the N99,[2] it uses the same gas-operated action, allowing it to use 10mm ammunition with ease. Key differences include a slide stop, automatically locking the slide back when the weapon runs dry, a disassembly lever in the front section, safety in front of the trigger, rather than on the slide, and compatibility with a plethora of aftermarket modifications.[3]
Available to both government and civilian clients, the combat pistol could be fitted with an automatic receiver, turning it into a submachine gun, as well as a variety of optics (including the high-tech recon scopes), silencers, and other accessories to improve its performance. Of course, the flexibility came at a cost, as the combat pistol required more expensive machining and materials than the N99, consisting primarily of simple flat surfaces.[4]
Characteristics[editedit source]
The 10mm pistol is reasonably powerful sidearm for the beginning of the game, and it retains its usability with additional mods. An automatic receiver modification turns the weapon into a machine pistol, which is certainly a step up from an automatic pipe pistol. A silencer can also be attached, making it an effective weapon for stealthy operations. A 10mm pistol that has been completely modified from its base platform can potentially be a powerhouse on its own, given that ammunition is plentiful and there is not a legitimate threat of running out.
Crafting[editedit source]
With the Contraptions Workshopadd-on, 10mm pistols can be manufactured using a weapon forge.
Components | Requirements | Products |
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1 Gear 6 Screw 5 Steel | 1 10mm pistol |
Modifications[editedit source]
All numbers are relative to the base stats.
Receiver[editedit source]
Slot | Effects | Damage | Fire Rate | Range | Accuracy | Weight | Value | Resources | Required Perks |
---|
Standard | +2.5% | +2.5% | 1x Gear 2x Oil 1x Screw 2x Steel | None |
Light Frame | -25% AP cost -5% aiming speed | -10% | -5% iron sights transition | -50% | +10% | 1x Adhesive 2x Aluminum 1x Gear 2x Oil 1x Screw |
Heavy Frame | +25% AP cost | +10% | +5% iron sights transition | +50% | +15% | 2x Adhesive 2x Gear 2x Oil 2x Screw 3x Steel |
Calibrated | +100% critical damage | +10% | +10% | +25% | 3x Adhesive 3x Gear 3x Oil 3x Screw 5x Steel |
Hardened | +25% | +15% | +35% | 3x Adhesive 4x Gear 3x Oil 4x Screw 6x Steel |
Automatic | Fully automatic +25% AP cost | -35% | +40% | -1x base | +20% | +40% | 4x Adhesive 5x Gear 3x Oil 4x Screw 6x Steel |
Armor Piercing Automatic | Fully automatic +25% AP cost Penetrates armor (-40 DR) | -35% | +40% | -0.9x base | +25% | +45% | 4x Adhesive 5x Gear 3x Oil 4x Screw 5x Steel | Gun Nut 1 |
Hair Trigger | -10% AP cost | +33% | +5% | +55% | 5x Adhesive 5x Oil 5x Screw 6x Spring 7x Steel |
Powerful | +50% | +25% | +55% | 5x Adhesive 7x Aluminum 5x Gear 5x Oil 5x Screw |
Hardened Automatic | Fully automatic +25% AP cost | -10% | -1x base | +30% | +60% | 4x Adhesive 5x Gear x3 Oil 5x Screw 6x Steel |
Rapid Automatic | Fully automatic +25% AP cost | -35% | +125% | -1x base | +30% | +65% | 5x Adhesive 7x Aluminum 5x Gear 4x Oil 5x Screw | Gun Nut 2 |
Calibrated Powerful | +100% critical damage | +50% | +10% | +35% | +70% | 3x Adhesive 3x Aluminum 2x Gear 3x Oil 2x Screw |
Hardened Piercing Auto | Fully automatic +35% AP cost Penetrates armor (-40 DR) | -10% | -0.9x base | +40% | +80% | 6x Adhesive 8x Aluminum 5x Gear 5x Oil 6x Screw |
Advanced Receiver | +75% | +25% attack rate +25% reload speed | +45% | +85% | 6x Adhesive 9x Aluminum 6x Gear 6x Oil 6x Screw |
Powerful Automatic | Fully automatic +25% AP cost | +15% | -1x base | +50% | +90% | 7x Adhesive 9x Aluminum 6x Gear 6x Oil 7x Screw | Gun Nut 3 |
Barrel[editedit source]
Slot | Effects | Range | Accuracy | Weight | Value | Resources | Required Perks |
---|
Short Barrel | -15% AP cost -3% iron sight transition | 6 x Base | +25% (hip fire) | +2.5% | 1x Adhesive 2x Screw 2x Steel | None |
Long Barrel | -10% AP cost -3% iron sight transition | 9 x Base | +10% accuracy -10% recoil | +25% | +10% | 2x Adhesive 3x Screw 3x Steel |
Long Light Barrel | -15% AP cost -3% iron sight transition | 9 x Base | +25% accuracy (hip fire) +10% accuracy (sighted) -10% recoil | +15% | 3x Adhesive 2x Screw 4x Steel | Gun Nut 1 |
Long Ported Barrel | -10% AP cost -3% iron sight transition | 9 x Base | +10% accuracy -25% recoil | +25% | +10% | 5x Adhesive 6x Aluminum 4x Screw | Gun Nut 2 |
Long Light Ported Barrel | -15% AP cost -3% iron sight transition | 9 x Base | +25% accuracy (hip fire) +10% accuracy (sighted) -25% recoil | +35% | 5x Adhesive 6x Aluminum 5x Screw |
Grip[editedit source]
Slot | Damage | Fire Rate | Accuracy | Weight | Value | Resources | Required Perks |
---|
Standard Grip | +50% bash damage | -10% AP cost | +2.5% | +2.5% | 1x Screw 1x Steel | None |
Comfort Grip | +50% bash damage | -10% AP cost | +5% accuracy (hip fire) -5% recoil | +5% | +10% | 1x Adhesive 2x Screw 3x Wood |
Sharpshooter's Grip | +50% bash damage | -15% AP cost | +15% accuracy (hip fire) -15% recoil | +10% | +25% | 4x Adhesive 3x Rubber 2x Screw 4x Steel | Gun Nut 1 |
Magazine[editedit source]
Slot | Capacity | Reload time | Effects | Weight | Value | Resources | Required Perks |
---|
Standard Magazine | 12 | -10% | +10% | +2.5% | 1x Adhesive 1x Screw 2x Spring 2x Steel | None |
Large Magazine | 24 | +10% AP cost +3% iron sights transition | +20% | +20% | 3x Adhesive 2x Screw 4x Spring 4x Steel | Gun Nut 1 |
Quick Eject Mag | 12 | -30% | -5% AP cost | +15% | +35% | 2x Adhesive 2x Aluminum 2x Oil 1x Screw 5x Spring | Gun Nut 1 |
Large Quick Eject Mag | 24 | +20% | +3% iron sights transition | +25% | +55% | 4x Adhesive 5x Aluminum 2x Oil 2x Screw 6x Spring | Gun Nut 2 |
Sights[editedit source]
Slot | Effect | Optics | Accuracy | Weight | Value | Resources | Required Perks |
---|
Standard Sights | +2.5% | +2.5% | 1x Adhesive 1x Steel | None |
Glow Sights | -7.5% AP cost -5% sighted transition | +10% sighted accuracy | +2.5% | +10% | 1x Adhesive 1x Nuclear Material 1x Steel |
Reflex Sight | -15% AP cost | x1.5 zoom | +15% | +10% | +25% | 2x Adhesive 3x Aluminum 3x Glass 2x Nuclear Material 2x Screw |
Reflex Sight (Circle) |
Recon Scope | -20% stability +40% AP cost +10% iron sight transition | x2 zoom (monochrome, target tracking) | +20% (sighted) | +35% | +100% | 5x Adhesive 6x Aluminum 3x Circuitry 6x Crystal 2x Fiber Optics 4x Nuclear Material 4x Screw | Gun Nut 2 Science! 1 |
Muzzle[editedit source]
Slot | Effects | Range | Weight | Value | Resources | Required Perks |
---|
No Muzzle |
Compensator | +15% better recoil per shot +75% better recoil arc | -1 x Base | +20% | +50% | 3x Adhesive 4x Aluminum | Gun Nut 1 |
Muzzle Break | +20% better recoil per shot | -1.5 x Base | +20% | +75% | 4x Adhesive 5x Aluminum | Gun Nut 2 |
Suppressor | +25% better recoil per shot Weapon is suppressed to Quiet | -2.5 x Base | +25% | +100% | 5x Adhesive 6x Aluminum 4x Plastic 3x Screw |
Locations[editedit source]
- Vault 111: On the Overseer's desk.
- Vault 114: On the Overseer's desk.
- Raiders and Gunners sometimes carry 10mm pistols.
- They can usually be bought from any weapons dealer.
References
- ↑Boston Airport terminals: 'Outgoing Supply Order RQR-2200
1x 10mm Combat Pistol' - ↑The Art of Fallout 4 p. 236: 'The base 10mm, for instance, is a different design from the version in Fallout 3. But with the proper mods, you can transform it into something very similar.'
- ↑Weapon appearance in Fallout 4.
- ↑Weapon modifications and appearance in Fallout 4.
Unarmed | Boxing glove ·Deathclaw gauntlet ·Knuckles ·Power fist |
Melee Weapons | Bladed | Assaultron bladeAutomatron ·Chinese officer sword (General Chao's Revenge ·Sword of WondersNuka-World) ·Combat knife (Pickman's blade) ·Disciples bladeNuka-World (ThroatslicerNuka-World) ·Grognak's axe ·Machete (Kremvh's Tooth) ·Meat hookFar Harbor ·Mr. Handy buzz bladeAutomatron ·Pole hookFar Harbor (BloodletterFar Harbor ·Fish CatcherFar Harbor) ·Revolutionary sword (Shem Drowne sword) ·Ripper (The HarvesterFar Harbor) ·Shishkebab ·Switchblade | Blunt | Baseball bat (2076 World Series baseball bat ·FencebusterFar Harbor ·Rockville Slugger) ·Board ·Commie whackerNuka-World ·Lead pipe ·Pipe wrench (Big Jim) ·Pool cue ·Rolling pin ·Security baton ·Sledgehammer ·Super Sledge (Atom's JudgementFar Harbor) ·Tire iron ·Walking cane |
Guns / Firearms | Pistols | .44 pistol · (Eddie's Peace ·Kellogg's .44 pistol ·The Gainer) ·10mm pistol · (Deliverer ·Wastelander's Friend) ·Acid soakerNuka-World ·Flare gun ·Pipe pistol ·Pipe bolt-action pistol ·Pipe revolver pistol ·Western revolverNuka-World | Shotguns | Double-barreled shotgun ·Combat shotgun (Justice ·Les Fusil Teribles) | Submachine guns | Submachine gun (Silver submachine gun ·Spray n' Pray) | Rifles | Assault rifle ·Combat rifle (Overseer's Guardian) ·Handmade rifleNuka-World (SplattercannonNuka-World ·The Problem SolverNuka-World) ·Hunting rifle (Reba ·Reba II ·Lever action rifleFar Harbor (Lucky EddyFar Harbor ·Old ReliableFar Harbor) ·Tinker Tom Special) ·Pipe rifle ·Pipe bolt-action rifle ·Pipe revolver rifle ·Radium rifleFar Harbor (Kiloton radium rifleFar Harbor) ·Railway rifle | Heavy Weapons | Broadsider ·Fat Man (Big Boy ·The StrikerFar Harbor) ·Experimental MIRV ·Flamer (Sergeant AshFar Harbor) ·Harpoon gunFar Harbor (Admiral's FriendFar Harbor ·Defender's harpoon gunFar Harbor) ·Junk Jet ·Minigun (Ashmaker) |
Energy Weapons | Pistols | Alien blaster (Hub's alien blasterNuka-World) ·Institute pistol ·Gamma gun (Lorenzo's artifact ·Zeta gun) ·Laser pistol (Good Intentions ·Old Faithful ·Protectron's GazeAutomatron ·Prototype UP77 'Limitless Potential') ·Plasma pistol · ·Salvaged assaultron headAutomatron | Rifles | Cryolator ·Gauss rifle (The Last Minute) ·Institute rifle (Virgil's Rifle) ·Laser musket (Automatic laser musket) ·Laser rifle (Righteous Authority ·Survivor's Special ·Wazer Wifle) ·Plasma rifle (Experiment 18-A ·AX90 Fury ·Sentinel's Plasmacaster) ·Tesla rifleAutomatron | Heavy Weapons | Gatling laser (Final Judgment ·AeternusNuka-World) ·Missile launcher (Death from Above ·Partystarter) |
Explosives | Thrown | Baseball grenade ·Cryogenic grenade ·Fragmentation grenade ·Molotov cocktail ·Nuka grenade ·Persuasion grenadeNuka-World ·Plasma grenade ·Pulse grenade ·Smart fragmentation grenadeNuka-World | Placed | Bottlecap mine ·Cryo mine ·Fragmentation mine ·Nuke mine ·Plasma mine ·Pulse mine |
Other | Thrown | Artillery smoke grenade ·HalluciGen gas grenade · (Homing Beacon) ·Institute EM Pulse grenade ·Synth relay grenade ·Vertibird signal grenade | Placed | Bear trapFar Harbor ·CaltropsFar Harbor ·Poisoned caltropsFar Harbor |
| Parentheses () denote unique weapon variants. |
|
Retrieved from 'https://fallout.gamepedia.com/index.php?title=10mm_pistol_(Fallout_4)&oldid=2048449'
< User:Kelmych
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March 22, 2016
- Updated the Creating a Bashed Patch section
March 13, 2016
- Added TES5EditScripts; useful scripts for xEdit, one of which is needed for the Generate Tags for Wrye Bash script
March 11, 2016
- Updated Creating a Bashed Patch section with comments on using a script to generate the bash tags
March 9, 2016
- Updated installation instructions for Fallout 3 Redesigned - Formerly Project Beauty HD to use the merged plugin and to eliminate the unneeded compatibility plugins.
- Added new Problems Using Game Support Applications from Video Card Vendors subsection to the Troubleshooting section
- Added new Screen is Washed Out and Bright subsection to the Troubleshooting section
March 5, 2016
- Added new LOOT Sorting & Patches section with comments on using LOOT during installation of mods.
- Updated installation optional instructions for Advanced Recon Thermal Nightvision
- Updated installation instructions for ENBoost
- Updated installation instructions for xEdit to use the more recent FO4 url as the primary download url
March 4, 2016
- Updated version in Fallout 3 INI Tweak Guide for fINIp 3 (Fallout INI Project 3) ; fixes error in Fallout.ini, don't forget to update Fallout.ini in MO profiles with the changes
February 27, 2016
- Updated version for Descriptive Icons for Fallout 3
- Added Extended Save Manager; alternate autosave mod
- Removed optional tag, moved position in guide, and updated Notes for Millenia Assaultrifle Replacers RH WMK Patch
- Removed optional tag, moved position in guide, and updated Notes for AK-47 replacer; used with above mod
- Moved Fallout 3 Radio Stutter Fix to Troubleshooting section and expanded information to include Windows 10 issues
- More update to the Pre-Installation Checklist and the INI Tweaks sections for Windows 10 based on comments from mcshame
February 9, 2016
- Added Merge Plugins; standalone version of Mator's merge plugins utility
- Removed Merge Plugins xEdit Script; replaced by Merge Plugins
- Added Generate Tags for Wrye Bash, xEdit script to generate bash tags
- Added Mator Smash, experimental utility to merge plugins while resolving conflicts
January 27, 2016
- Changed name of FO3 Pack mod to Collision Meshes and changed the installation order so it is installed after meshes from some other mods. The updated and expanded mod is now on Nexus.
- Updated installation instructions for T3TForFWE to include some additions for a manual compatibility patch
- Added Puce Moose Quest Mods - FWE; provides new plugins for the Puce Moose quest mods that are balanced with FWE food and drink properties.
- Updated installation instructions for A Note Easily Missed
- Updated installation instructions for An Evening With Mister Manchester
- Updated installation instructions for To sleep - perchance to dream
- Updated installation instructions for In the Shadow of the Swamp
- Updated installation instructions for The Mantis Imperative
January 16, 2016
- Added MTC BigTownMissingRobots Fix; fix not yet in UO3FP
- Added Brahmin Dairy Products - FWE; Brahmin Dairy Products rebalanced for use with FWE
- Removed [Brahmin Dairy Products; replaced by Brahmin Dairy Products - FWE
- Updated Notes for BornAgain FO3 T51b Winterized PA Fix; added note that the fix isn't needed if Winterized DX is used.
- Updated Notes for Marts Mutant Mod - RC 62; added recommendation that this mod be used
January 13, 2016
- Updated installation instructions for ENBoost to avoid a potential key binding conflict
- Updated version for UF3P - Exotic Caravans
- Updated Notes for More Perks; Early Training perk doesn't seem to work
- Updated Notes for FWE - FO3 Wanderers Edition to note that the FWE configuration menus are not available at the very beginning of the game.
- Updated Notes for MGs Neat Clutter to discuss which texture mods should overwrite others
- Added BornAgain FO3 T51b Winterized PA Fix
- Added HR Armored Vault 101 Jumpsuit; higher resolution vault 101 clothing
- Added Ultimate resolution landscape LODs and generator tes4ll; provides more landscape LOD meshes and textures in addition to the static ones provided by TES3LODGen
- Added new section for Known Plugin Issues
January 6, 2016
- Updated notes for Powered Power Armor
- Updated the Pre-Installation Checklist and the INI Tweaks sections for Windows 10 based on comments from DanielCoffey
December 30, 2015
- Updated installation instructions for DCInteriors A Room With A View to provide a fix for the incompatibility with FWE
- Updated Notes for RH_IronSights - FOSE; RH_FWE_Bridge.esp is needed and was incorrectly shown as moving to Optional ESPs.
- Updated installation instructions for The Wasteland Patch Collection to reduce the confusion caused by plugins that are listed as masters that are not actually masters.
- Updated Cleaning Mod Plugins to note that LOOT cleaning information isn't always correct
- Updated installation instructions for DarnUI Support for FWE to add some optional code that eliminates the greyed out Live! menu item.
- Updated Notes for Better High Detail map and Icons to cover some user problems
- Updated installation instructions for Advanced Recon Thermal Nightvision, move an additional plugin to Optional ESPs
- Updated Pre-Installation Checklist to add user comments on Windows 10 problems
December 1, 2015
Fallout 3 10mm Pistol Replacer Kit
- Updated instructions for The Wasteland Patch Collection; added installation details for the patches
November 22, 2015
- Updated version for FO3 Pack
- Updated instructions for RobCo Certified
November 15, 2015
- Updated version for UPDATED Unofficial Fallout 3 Patch
- Updated version for FO3Edit
- Updated version for FO3LODGen
- Updated version for LOOT
- Updated version for Mod Organizer
- Updated version for UF3P - Exotic Caravans
- Updated version for The Wasteland Patch Collection
- Updated instructions for Big Town Overhaul; the mod is now optional because of the navmesh and other problems it introduces.
- Updated isntallation instructions for 20th Century Weapons based on some analysis by Deadmano
- Updated isntallation instructions for CRL9000 Sound Modification V046 - DLC Edition; based on recommendations from Deadmano hide some of the sound folders
- Updated isntallation instructions for Improved Sound FX; based on recommendations from Deadmano hide some of the sound folders
- Updated isntallation instructions for Home brewed sound pack; based on recommendations from Deadmano to make some changes to the sound folders
October 21, 2015
- Updated version for UPDATED Unofficial Fallout 3 Patch
- Updated instructions for The Crimson Caravan v1_3 to include thommaal's solution to a conflict between a quest in this mod and Big Town Overhaul
October 16, 2015
- Updated instructions for Clean the Bethesda ESMs
September 25, 2015
- Added two Fallout NV mods, (Neglected Clutters and Holodisk ( Holotape ) - Retex), to Using Fallout New Vegas Mods for High Resolution Clutter, etc.
September 23, 2015
- Updated version for Rivet City Realignment
- Updated instructions for Georgetown Expansion
- Updated instructions for Dynamic Weather
- Updated instructions for Wasteland clothing Hires retexture, added list of textures and meshes to remove based on input from Gazda
- Updated instructions for MGs Neat Clutter, added list of textures to remove based on input from Gazda
- Updated instructions for Robots HD Retexture, added list of textures to remove based on input from Gazda
- Updated instructions for Retextured Clutter Collection, changed installation order to make it prior to the NMC mod, added list of textures to remove based on input from Gazda
- Updated instructions for Better Clutter and Furniture Pack, added list of textures to remove based on input from Gazda
September 21, 2015
- Added fINIp 3 (Fallout INI Project 3), installs proper Fallout INI files
- Updated Fallout3_INIs based on adding fINIp 3
September 20, 2015
Fallout 3 10mm Pistol Replacer For Sale
- Updated version for The Wasteland Patch Collection
- Updated version for Complete Vault Girl Interface Descriptive Icons For Fallout 3
- Updated version for Descriptive Icons for Fallout 3
- Removed Crowded Cities v2; replaced with next mod
- Added Crowded Cities Redux, fixed version of Crowded Cities
- Added Georgetown Expansion, additional quest mod
September 13, 2015
- Updated version for Collision Meshes FO3 Pack
- Updated version for The Wasteland Patch Collection
September 7, 2015
- Added Collision Meshes FO3 Pack, initial FO3 version of integrated, improved collision meshes
- Updated version for The Wasteland Patch Collection
- Updated version for Fallout Character Overhaul - NPC Edits GOTY
- Updated notes for ENBoost with comment on problems with the FixTransparencyBugs INI parameter
- Added new subsection Mod Changes to Support MMM, list of mods needing changes when MMM is used
- Removed Essentials Retex; textures aren't as good as those in other mods in the guide
- Removed Tweaked Automat; automat01.nif is causing a CTD near Arlington Library
September 2, 2015
- Added comments on use of administrative privilege for utility mods
- Added comments on use of MO to manage archives (in the Archives tab)
- Expanded the Potential Quest and Location Mod Additions section by adding quests and separating the quests into Large quests and Small quests
August 29, 2015
- Added Zeta Turret and Drone Karma Fix for those using MMM
- Added The Wastland Patch Collection, restores UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition subrecords not included in Descriptive Icons for Fallout 3
- Added Riverside Cafe - The Silver Swan, small cafe on the Potomac across from Dukov's place
- Updated Creating a Bashed Patch to add a comment on NoMerge plugins (copied from the Fallout NV guide)
August 28, 2015
- Updated version for Existence 2_0 - Robot Radio, removes undeleted navmesh and makes various improvements
- Updated version for CONELRAD 640-1240 - Civil Defense Radio
- Updated version for Flora Overhaul, new version of Forested edition (only change)
- Updated version for Descriptive Icons for Fallout 3
- Updated version for WEP Uniques FWE
- Updated version for UF3P - Exotic Caravans
- Updated version for UPDATED Unofficial Fallout 3 Patch
- Updated version for FalloutLauncher Replacer for Steam
- Removed Caravan Merchants Heal After Combat, now included in UF3P - Exotic Caravans
- Removed Alien Captive Recorded Log 12 Fix, included in UPDATED Unofficial Fallout 3 Patch
- Removed Paladin Hoss - Initiate Pek Fix, included in UPDATED Unofficial Fallout 3 Patch
- Added Complete Vault Girl Interface, optional replacement of some Vault Boy references with a Vault Girl
- Added Complete Vault Girl Interface Descriptive Icons For Fallout 3, optional replacement of some Vault Boy references with a Vault Girl
- Added Fallout Character Overhaul - Races; experimental FO3 version of FCO
- Added Fallout Character Overhaul - NPC Edits GOTY; experimental FO3 version of NPCs from FCO
- Updated installation instructions for RH_IronSights - FOSE, a file had been left out of the instructions
- Updated instructions for Setting up Mod Organizer; fixed argument line for using TEs5Edit as FO3LODGen
- Updated instructions for Rockopolis Rebuilt to remove additional comment on cleaning
- Updated instructions for BSAs and Mod Organizer; Mod Organizer 1.3.x removes the previous limitations
- Updated notes for FWE - FO3 Wanderers Edition to cover why it is a core mod in the guide
- Updated notes for Creating a Bashed Patch to add comments on sorting masters
- Updated notes for Enhanced Weather to discuss performanc problems with rain
- Updated notes for Marts Mutant Mod - RC 62 to discuss configuring this mod to improve the game without making the game much too difficult
July 22, 2015
- Updated version for Mod Organizer, as well as the notes about MO
- Updated version for LOOT
- Updated version for ENBoost
July 21, 2015
- Updated installation instructions for CONELRAD 640-1240 - Civil Defense Radio; quest reset needed if updating version
- Updated installation instructions for Proper Power Armor Footsteps since they were incomplete
- Updated installation instructions for Tweaked Intercom for better clarity
- Updated notes section for most of the Lord Inquisitor tweaked mods to indicate they only add meshes.
July 20, 2015
- Updated version for CONELRAD 640-1240 - Civil Defense Radio
- Updated version for Paradox Ignition presents Marts Mutant Mod Merged
- Updated version for UF3P - Exotic Caravans
- Updated installation instructions for Bornagain FO3 T51b, 4K version needs to be installed first
- Updated installation instructions for MZ Samurai and combat female armor replacers, Optional file not needed
July 14, 2015
- The Vanilla Weapons subsection was moved to be after EVE - Energy Visual Enhancements to get the correct texture replacements
- Updated installation instructions for 20th Century Weapons Reborn eXCaliberized with additional patches to include the RH_Ironsights patch
- Updated installation instructions for Hi-Res Weapons and Ammo Textures to remove an unnecessary plugin
- Updated installation instructions for Breezes FO3 Males to remove an unnecessary plugin
- Updated installation instructions for DCInteriors Project to add the MMM patch
- Updated installation instructions for Metro Carriage Interiors; changed a folder name to correct name (Water)
- Updated installation instructions for UPDATED Unofficial Fallout 3 Patch to remove a potential CTD in Vernon Square
- Updated notes for RobCo Certified for a fix to the quiet equip/equip sounds added by this mod
July 4, 2015
- Added UF3P - Exotic Caravans, more protection for trader caravans
- Updated installation instructions for Marts Mutant Mod - RC 62, remove the tougher traders plugin
- Updated installation instructions for Descriptive Icons for Fallout 3, updated plugin
- Updated Creating a Bashed Patch to add an additional tweak setting and also more details about bash tags
- Updated Run LOOT; an updated userlist.yaml is available.
- Removed US Assault Rifle Retexture, included in Weapon Enhancement Pack
July 1, 2015
- Added FWE Alien Work Bench Fix
- Added Potomac Steamworks, restores cut content plus some additions
- Added Chrysalis billboard, better quality texture
- Added Schematics, higher resolution plus 7 different variants of schematics
- Added Tiny Marie Retexture for The Pitt, higher res baby
- Updated Potential Quest and Location Mod Additions, added more potential mods; hopefully users will try and review some of these
June 28, 2015
- Added Mothership Zeta Crew, popular quest mod
- Updated installation instructions for To sleep - perchance to dream with another alternative for the tree diameter problem
- Updated installation instructions for Flora Overhaul; removed warning about cleaning
June 25, 2015
- Added Weathered Bobblehead Case, weathered bobblehead case
- Added Bobbleheads Retextured, weathered bobbleheads
- Added Alien Captive Recorded Log 12 Fix
- Updated version for Fallout Food Package Retexture Compilation
- Updated installation instructions for NMCs_Texture_Pack_for_FO3, added optional file
- Updated instructions for C93 - Distant LOD Rock Fix for NMCs Texture Pack; not needed if FO3LODGen is used
- Added a new section for User Recommended Mods, initial mods will be added shortly
June 19,2015
- Added FalloutLauncher Replacer for Steam which allows Steam to be used with Mod Organizer.
- Updated Steam Overlays not available in Fallout 3 for use of the new extender mentioned above.
- Updated installation instructions for Acoraito HD Textures Pack
- Updated version for ENB
- Added Free Commander XE utility program
- Added Free Commander XE in Setting up Mod Organizer
- Updated installation instructions for Adjustable HUD - aHUD to allow this mod to be activated and deactivated without causing UI errors
- Updated installation instructions for JIP Realistic Weapon Overheating to allow this mod to be activated and deactivated without causing UI errors
- Updated notes for DarnUI Support for FWE to mention that deactivating this mod causes UI errors when using this guide and UIO
- Updated notes for UIO - UI Organizer
- Moved the Poosh section so meshes from weapon and armor mods have higher priority
- Updated installation instructions for Precision Collision - Clutter to hide an additional texture
- Updated installation instructions for 20th Century Wpns -Plus- Reborn for FWE 603 ..; none of the plugins from this mod are needed since 20th Century Weapons Reborn eXCaliberized with additional patches was added
June 10, 2015
- Added WEP Uniques FWE, FWE patches for the Weapon Enhancement Project weapons
- Added Paladin Hoss - Initiate Pek Fix
- Added Feral Ghouls - Biohazard - Fallout 3 Edition, higher res retexture of ghouls from 2 DLCs
- Added Dust Mote and Fluid Drip Effects HD
- Added Fallout Food Package Retexture Compilation, High res retextures
- Added Acoraito HD Textures Pack, High res retextures
- Added Brahmin Variant Redux - Fallout 3, brahmin variations
- Added IMPACT, adds weapon projectile sound and visual impact effects when the projectile hits an object
- Modified instructions for Better High Detail map and Icons with some alternate instructions for moving the map that wokss better for some users
June 1, 2015
- Added Germantown Sign Texture, higher resolution texture for this sign
- Added FWE Talon Loot Crash Fix
- Added 20th Century Weapons Reborn eXCaliberized with additional patches, provides updated and additional balance updates for the 20th century weapons and adds back some cut weapons
- Modified instructions for 20th Century Wpns -Plus- Reborn for FWE 603 ..., removed the use of several plugins that are not needed based on the above mod
May 30, 2015
- Added FO3LODGen; tool to generate new object LOD including new textures and mod added objects.
- Added FO3LODGen to the tools with additional setup instructions in the Setting up Mod Organizer section
- Added a Generating LOD with FO3LODGen subsection in the Post Installation Checklist section
May 25, 2015
- Added HD Mist, higher resolution mist
May 23, 2015May 23, 2015
- Added Weapon Enhancement Pack; large set of high resolution replacement textures for vanilla ordinary and unique weapons
- Removed .32 Pistol Hi-Res Retexture, included in Weapon Enhancement Pack
- Removed Chinese Assault Rifle Hi-Res Retexture, included in Weapon Enhancement Pack
- Removed Replace textures for the original Railway Rifle, included in Weapon Enhancement Pack
- Added FWE Iron sights 8 Included for 2 additional RH_Ironsights compatible meshes for FWE weapons
- Added Shishkebab retexture; higher resolution textures than those from MG's Neat Clutter
- Added K9 Breeds - Random dog breeds for Fallout 3, randomises appearance of dogs
- Added Its a Dogs World - Dog Texture Overhaul; higher resolution dog texture
- Updated Wrye Flash to version 31.2
- Updated LOOT to version 0.7
- Modified instructions for Rockopolis Rebuilt; a cleaning warning was added for a possible problem
- Some additional cases were added to the Troubleshooting section
May 12, 2015
- Updated Paradox Ignition presents Marts Mutant Mod Merged, version 1.2 now available
- Modified installation instructions for Marts Mutant Mod - RC 62 for better clarity
- Modified installation instructions for Blackened for better clarity
May 8, 2015
- small changes in several installation instructions and guide text were added to correct small errors or for better clarity
- Removed krzymar HI-RES Moon, moon mod added below is better
- Added Size Variable HD Moon Cycle Textures, moon size in the sky varies throughout the month
- Added EMODs_Nightsky_Version2, higher resolution night sky textures
- Added no more dots removes quest dots to target location on Pipboy map
- Modified installation instructions for Better High Detail map and Icons to improve clarity
May 7, 2015
- Added Replace textures for the original Railway Rifle, HD replacement textures for the Railway rifle
- Added Detailed Collisions, improved meshes for static items to reduce collisions
- Modified installation instructions for Precision Collision - Clutter, removing some meshes that are not needed
- Modified installation instructions for 20th Century Wpns -Plus- Reborn for FWE 603 ... to hide a folder that would otherwise cause overwrite of one of the files from the Railway rifle texture replacement mod.
May 3, 2015
- Added Fallout 3 INI Tweaks, moved the INI Tweaks to a new subguide with more details
May 2, 2015
- Pre-Installation Checklist updated to include additional display and video card configuration information
- Added Male Body Replacer subsection with a short discussion on the two alternate male body replacers and the problems that have been noted with them.
- Installation instruction for Weapon Mod Kits changed to eliminate the optional ugly AA-12 shotgun.
- Added Breezes FO3 Males as an alternate male body replacer
- Added Breezes FO3 Males Optional Clothing
- Modified Marts Mutant Mod - RC 62, added change when Breezes's male body replacer is used
- Updated Fixes for Crimson Caravan v1_3, new version with new installation instructions
- Modified installation instructions for The Crimson Caravan v1_3
April 22, 2015
- Added Enclave Power Armors Retextured
- Updated version of Descriptive Icons for Fallout 3
- Removed Pipboy Item Descriptions Mod , DIFF provides this capability
- Removed Fallout 3 Item Descriptions, DIFF provides this capability
- Removed Fallout 3 DLC Item Descriptions, DIFF provides this capability
April 17, 2015
- Added Hi-Res Plasma Rifle Retexture; more high res retextures of vanilla weapons
- Added Gauss Rifle Hi-Res Retexture
April 15, 2015
- Updated version of Plasma Rifles Awesomefied
- Added US Assault Rifle Retexture
- Added .32 Pistol Hi-Res Retexture
- Added Chinese Assault Rifle Hi-Res Retexture
- Added Laser Rifle Hi-Res Retexture
- Added Hi-Res Laser Pistol Retexture
April 7, 2015
- Added Millenia Assaultrifle Replacers RH WMK Patch that patches the Millenia AK47 to be compatible with RH_Ironsights and WMK.
- Added Descriptive Icons for Fallout 3, provides a very large set of icons with text for FO3 items for the Pipboy.
March 27, 2015
- Added Patches List to simplify selecting among some of the optional patch files mentioned in the guide
February 25, 2015
- Added Personal Achievements Log as an optional mod
- Added FAWKES Re-texture HiRes; higher resolution Fawkes NPC/clothing
- Expanded installation instructions for Fallout 3 Hirezd
- added an additional Fallout New Vegas mod for Nuka Cola caps in Using Fallout New Vegas Mods for High Resolution Clutter, etc.
- Updated version for Wrye Flash
February 19, 2015
Fallout 3 Silenced 10mm
- Removed Dialogue Tweaks ; it causes bugs in some main vanilla quests
- Updated instructions for Better clutter and furniture pack to hide some corrupted textures in the mod
February 15, 2015
- Updated installation instructions for RH_IronSights - FOSE to remove the use of the RH_Ironsights to EVE Bridge patch
- Updated installation instructions for 20th Century Weapons to add an alternate download site
- Updated installation instructions for Blackened to use the new optional RH_Ironsights patch
- The userlist.yaml file mentioned in the Run LOOT section was updated
February 10, 2015
- Removed Optimization and BugsFix until there is some indication that the textures taken from NMCs_Texture_Pack_for_FO3 are used with the author's permission
January 30, 2015
- Added Auto Gates; adds automatic gates for multiple sites
- Added Baileys Crossing Metro Opened; allows using Metro entrance to get to Operation Anchorage starting site
- Added Museum Halls of Today; adds 4 interior cells to Museum of Technology
- Revised installation instructions for FO3 Item Descriptions to fix packaging problem
January 29. 2015
- Added Canterbury Commons Interiors; adds 3 interiors and NPCs to Canterbury Commons
- Added DCInteriors A Room With A View; adds player home in Rivet City with great views
January 28, 2015
- Added Optimization and BugsFix; replaces some of the NMCs_Texture_Pack_for_FO3 textures with improved versions
January 29. 2015
- Added Canterbury Commons Interiors; adds 3 interiors and NPCs to Canterbury Commons
- Added DCInteriors A Room With A View' adds player home in Rivet City with great views
January 28, 2015
- Added Optimization and BugsFix; replaces some of the NMCs_Texture_Pack_for_FO3 textures with improved versions
January 24, 2015
- Expanded the Revised BSAs and Mod Organizer section comments on extracting mod BSAs
- Expanded Pre-Installation Checklist to include instructions for German no gore version of FO3
- Small addition to Puce Moose Quest Mods section on when to install mods
- Added pointer in LOOT section to a LOOT userlist for use with this guide
- Added Millenia's weapons for FWE; balances the Millenia weapons with FWE weapon stats
- Added Better Balanced Backpacks; adds new backpacks with stats compatible with FWE weight settings
- updated version number of Mod Organizer
- Removed Creature Companion Fixes since it seems to be fully incorporated in the most recent UUFO3P.
January 21, 2015
- Added Tweaked Automat higher resolution meshes and textures
- Added Tweaked Cashregister higher resolution meshes and textures
- Added Tweaked Chems Replacer higher resolution meshes and textures
- Added Tweaked Coffee Maker higher resolution meshes and textures
- Added Tweaked Generator higher resolution meshes and textures
- Added Tweaked Intercom higher resolution meshes and textures
- Added Tweaked Powerfist higher resolution meshes and textures
- Added Tweaked Wrench higher resolution meshes and textures
- Added New Toys - Cars higher resolution meshes and textures
- Updated version number for Wrye Flash
- Added Instructions for optimizing Fallout mods to Fallout DDSopt Quick-start guide
- Added initial list of recommended Fallout 3 mods for optimization to Fallout DDSopt Quick-start guide
- Added new indicator for mods that get noticeable benefit from DDSopt optimization
- Added recommendations for making multiple MO profiles during installation to aid in later debugging
January 20, 2015
- Expanded installation instructions for 20th Century Weapons for better clarity
- Expanded installation instructions for Fallout 3 Redesigned - Formerly Project Beauty HD for better clarity
- Revised installation instructions for 20th Century Wpns -Plus- Reborn for FWE 603 ...
- Expanded information on ENB options and provided pointers to ENB information on the STEP site.
- Added pointers to the pages with Configuration and Hotkey information to FWE - FO3 Wanderers Edition ; this will later be done for other mods.
- Added J3Xified Driveable Motorcycle as an alternative to Fast Travel
January 17, 2015
- Changed installation instructions for An Evening With Mister Manchester; recommendation for installing 'FasterMorePowerfulMines.esp' was eliminated since the plugin interferes with several compatibility patches.
- Updated the Texture Optimization section to discuss using the improved version 2.8 batch files for optimizing the vanilla Fallout 3 textures.
- Separated the weapons mods by Millenia into a separate subsection named Millenia's Weapons.
- Revised the instructions for RH_IronSights - FOSE to add instructions to allow the 10mm pistol to use replacer textures.
- Updated installation instructions for Robots HD Retexture to list specific textures to be hidden if EVE is used.
- Updated BSAs and Mod Organizer to add some specific recommendations on which BSAs to leave as unextracted.
January 14, 2015
- Added Kentbury Way; adds interiors to six houses
- Added Operation Anchorage Retexture
- Added Broken Steel Retexture
- Added The Pitt Retexture
- Added Point Lookout Retexture
- Added Mothership Zeta Retexture
- Added Robots HD Retexture
- Changed installation order of Robot Revolution HD - Protectron
January 12, 2015
- Added a note to The Mantis Imperative about not removing UDR records from the The Mantis Imperative - Mantis.esp when cleaning the plugin with FO3Edit.
January 10, 2015
- Updated the version of Mod Organizer to 1.2.17 and modified the notes about the problems with handling fomod scripts.
- Updated the notes in FWE - FO3 Wanderers Edition since MO is again able to install this mod.
- Updated the notes for LOOT and Wrye Flash; Wrye Flash doesn't automatically import bash tags from LOOT. This is expected to be added in the next Wrye Flash update.
- January 9, 2015
- Added note to Merge_Plugins xEdit Script about the beta for version 1.8
- Added note to the Mod Organizer about the problems with handling fomod scripts in v1.2.16 . At a minimum this affects the installation of FWE - FO3 Wanderers Edition.
- Added note to Powered Power Armor about an alternate plugin with a revised script intended to remove a bug.
- Added some comments to the Better High Detail map and Icons instructions for a fix when the MO installer doesn't provide the correct Fomod GUI.
- Added note to T3TforFWE about alternate plugin
- Added Metro Carriage Interiors, adds interiors to some Metro and Monorail cars
- Removed Busworld since Metro Carriage Interiors seems to be much more stable than Busworld.
- Updated installation instructions for Zealotlees MP5 Pack
- January 8, 2015
- Updated the version of Mod Organizer to 1.2.16; this version now includes improved script support for FOMM scripts.
- Removed Mod Organizer - Legacy Script Support since it is no longer available; version 1.2.16 of Mod Organizer now includes a similar capability
- Added Dragonskin armor for FWE v2014; a more up-to-date FWE compatibility patch for DTO
- Modified the installation instructions for T3TForFWE to remove the use of the AntistarDTOForFWE patch for Dragonskin Tactical Armor since this patch is replaced by a more recent alternative (see above).
- January 6, 2015
- Changed instructions for Adjustable HUD - aHUD so that the additions it makes to hudtemplates.xml are preserved when UIO - UI Organizer runs. Hopefully when a new version of UIO is released these added instructions won't be needed.
- Moved the instructions for potentially creating a merged plugin for Advanced Recon Trap Detection to occur after the instructions for Advanced Recon Thermal Nightvision since FO3Edit needs both mods to be installed before creating the merged plugin.
- Small update to the What this guide is still lacking section
- December 31, 2014
- Updated installation instructions for Dynamic Crosshair, and also moved the installation of a basic crosshair to be right after this mod in the guide.
- Added Metro_Map_Replacer as an optional Metro map replacement mod
- Added some additional optional mods with Type 3 armor and clothing from Exeter
- Added Bornagain fo3 t45d power armor; inadvertently left out
- December 30, 2014
- Changed guide to use UIO - UI Organizer vs. Unified HUD for managing the installation of UI mods.
- Updated instructions for all mods in the main UI section for use with UIO - UI Organizer.
- Updated the version numbers and file descriptions of all the UI mods developed by Gopher since these were modified to make use of UIO - UI Organizer.
- Added JIP Companions Command and Control
- Added UIO - UI Organizer
- Removed Unified HUD Project; replaced by UIO - UI Organizer
December 9, 2014
- Added Radio Active; additional radio mod noted.
- December 7, 2014
- Added a note in the Gotta have my tunes! section.
- Added Radio Neutron; additional radio mod noted.
- December 6, 2014
- Added Mod Organizer - Legacy Script Support; when this is installed FOMM - Fork is no longer needed.
- Removed Robco Certfied FIX for Paradox EVE users; a newer version of the patch is available on the EVE - Energy Visuals Enhanced page
- Updated instructions for mods that previously needed FOMM - Fork to remove these steps from the instructions
- Updated Wrye Flash; version 30.5 now available
- Updated instructions for 32 revolver Millenia replacer again to make them clearer.
- Updated instructions for 20th Century Weapons again to make them clearer.
- Updated instructions for RobCo Certified to fix some errors.
- Added a new section Gotta have my tunes! for optional radio station mods
- Test versions of fixes for Powered Power Armor and the Adaptive Combat Rifle are available in the forum.
- December 5, 2014
- Updated instructions for RobCo Certified for better clarity.
- Updated instructions for Big Town Overhaul; revised for clarity
- Updated instructions for eXcalibr - ammo eXpansion pack; revised for clarity
- Updated instructions for 32 revolver Millenia replacer for better clarity.
- Updated instructions for Millenias FO3 Weapons Fixed Iron Sights for better clarity.
- Updated instructions for 20th Century Weapons for better clarity.
- Updated instructions for EVE - Energy Visual Enhancements; the optional patch when using RobCo Certified was added to the instructions.
- Updated instructions for Arlington House Restoration; removed reference to optional file
- Updated instructions for Delay DLC; to remove another plugin.
- Updated instructions for Crowded Cities v2; instructions to change plugin to an esm were modified
- Updated Instructions in the Run LOOT section to recommend using FO3Edit to clean plugins in mods that the guide says need cleaning but LOOT doesn't mention need cleaning; LOOT hasn't added all the cleaning instructions yet.
- November 30, 2014
- Updated instructions for Advanced Recon Thermal Nightvision for better clarity.
- Updated instructions for FWE - FO3 Wanderers Edition; revised for clarity
- Updated instructions for Better High Detail map and Icons; revised for clarity
- Updated instructions in the Fallout.ini Tweaks section to include an additional tweak recommended when Flora Overhaul is used
- Updated Instructions in the Comment on Cleaning Mods with FO3Edit section to include use of LOOT in reporting plugins that need cleaning
- November 2, 2014
- Added Millenias FO3 Weapons Fixed Iron Sights, provides Ironsights compatibility for 4 of Millenia's weapon replacers. Note that a custom patch will be needed to get the correct record values for all these weapons (this is true even before this mod is added)
- Added RR Expanded, adds immersion and quests to Reilly's Rangers
- Updated version for Merge Plugins xEdit Script to version 1.75
- Updated version for UPDATED Unofficial Fallout 3 Patch to version 1.8
- Updated version for Paradox Ignition presents More Perks to version 1.2, adds the fan suggested perks from More Perks
- Updated instructions for Enhanced Blood Textures v2_22b to get the updated version of the merged plugin from Enhanced Blood Textures Merged which fixes the problem with the plugin being false flagged as an esm.
- Updated instructions for Advanced Recon Trap Detection; revised instructions for merging plugins
- Updated instructions for Fallout 3 Redesigned - Formerly Project Beauty HD, to include the details of selecting the correct subfolder and plugins to install
- Updated instructions for Roberts Male Body; revised instructions to eliminate a problem with white hands on an African character
- Updated instructions for BatteriesPlus; revised instructions for better clarity
- Updated instructions for Animated Fan; revised instructions to hide the plugin which is unnecessary
- Updated instructions for Essentials Retex; revised instructions for clarity to include all three files
- Updated instructions for FWE - FO3 Wanderers Edition to remove the names bash tag if MMM is used
- Updated instructions for To sleep - perchance to dream; partial incompatibility with Flora Overhaul
- Updated instructions for Better Booze, added instructions for repackaging
- Instructions for Run LOOT were revised for simpler entry of manual ordering instructions
- Test versions of fixes for Powered Power Armor and the Adaptive Combat Rifle are available in the forum.
- October 21, 2014
- Updated instructions for Better High Detail map and Icons,
- Updated instructions for BatteriesPlus, removed instructions for installing the 9v cell
- Updated instructions for Zealotlee Adaptive Combat Rifle Script Bugfix ; the esp should not be hidden
- Updated instructions and installation order for CRL9000 Sound Modification V046 - DLC Edition
- Updated instructions for Creating a Bashed Patch to include changing the Bash Tags; note that version 30.4 is still recommended.
- October 10, 2014
- Updated instructions for Realistic Interior Lighting, to note that only the merged plugin is needed
- Updated instructions for Big Town Overhaul, only one file is needed
- Updated instructions for Temple of The Union Overhaul, to put the rifle texture in the proper folder
- Updated instructions for Better clutter and furniture pack, to put the mod textures in the proper folder
- Updated instructions for Vertibird Re-textured, to put the mod textures in the proper folder and to install later (higher priority) so the textures are not overwritten
- Updated instructions for Better High Detail map and Icons, Pipboy HUD color needs to be set to white
- Updated instructions for Delay DLC, to suggest not installing the plugin for The Pitt as it's unreliable.
- Updated instructions for 20th Century Weapons, added comment to remove the xCALIBR plugin since it is provided elsewhere.
- Updated instructions for BatteriesPlus, removed instructions for installing the MF cell
- Moved Skykappas Water Bottles to install later (higher priority) so the textures are not overwritten
- Moved Nuka-Cola Hi-Res Retexture to install later (higher priority) so the textures are not overwritten
- Moved Retex_Gore to install later (higher priority) so the textures are not overwritten
- Removed Sandbag Retexture since NMC has better textures
- Removed Hi-Res Historical Documents since textures are already in the Better Clutter and Furniture Pack
- Removed Fallout Character Overhaul - Races since it is currently incompatible with Fallout Redesigned and provides only the new races, so it needs another mod to work with it that makes use of these races. When the NPC changes become available this mod will likely be added back to the guide
- Entries specific to this guide for a LOOTuserlist.yaml are now provided to augment the LOOTmasterlist; see the Run LOOT section.
- October 5, 2014
- Updated Mod Organizer, updated to version 1.2.14
- Updated instructions for Better High Detail map and Icons, to make it clear the the instructions are based on using the Omnis Pip-Boy mod
- Updated instructions for Fallout Stutter Remover, the bHookLightCriticalSections and bReplaceGetTickCount parameters were missing in the ini file instructions
- October 2, 2014
- Updated New Vegas Anti-Crash, version 7.2.1 works with Fallout 3
- Updated instructions for Advanced Recon Thermal Nightvision to make it clear the FWE Update optional file is also installed
- September 30, 2014
- Updated Merge Plugins xEdit Script,
- Updated Blackened, all plugins using MMM were updated to use the new merged MMM plugin.
- Updated instructions for RH_IronSights - FOSE, additional instructions were added to fix the RH_EVE_Bridge plugin.
- Removed Canterbury Commons Overhaul, mod does not work properly when it has been cleaned
- September 27, 2014
- Added Paradox Ignition presents Marts Mutant Mod Merged, new merged plugin for Marts Mutant Mod.
- Added Proper Power Armor Footsteps adds new audio replacer files for power armor footsteps
- Updated Paradox Ignition presents More Perks, new update with a single file
- Several problems and solutions were added to the Troubleshooting section of this guide.
- The Pre-Installation Checklist section of this guide was expanded.
- September 26, 2014
- Updated Arlington House Restoration, new version requires a clean save
- Updated ENBoost, new version changes the d3d9.dll and some ENB files but not
enbseries.ini
or enblocal.ini
- September 20, 2014
- Added A World Of Pain for Fallout 3 AWOP4FO3, quest mod that adds new locations, enemies, quests
- New optional file for Dynamic Weather added that reduces the game's green tint.
- Revised ControlPanelMenuSettings with FWE and Powered Power Armor additions
- Error in the Blackened patches noted
- Additional troubleshooting information added
- September 17, 2014
- Added MMMF3 Type3 Raider Texture Fix, changes some female raider textures in MMM
- Added Alternate Female Raider Skins for Type3 - TypeV - MMMF3, changes some female raider textures in MMM to dirty or tattooed
- Added Vertibird Re-textured, changes Vertibird textures
- Revised instructions for Powered Power Armor and the Adaptive Combat Rifle. Fixes will be provided shortly for these.
- A LOOTUserlist specific to this guide will be provided shortly to augment the changes in the LOOTmasterlist.
- September 14, 2014
- Added Zealotlee Adaptive Combat Rifle Script Bugfix, fixes scripting bugs for the ACR, one of the more interesting weapons in FO3
- Changed instructions for all the mods related to Zealotlees ACR.
- Initial work on a revised compatibility patch for FWE and Zealotlees ACR.
- September 13, 2014
- Added Busworld, adds interiors to buses
- Added Busworld - Better English Translation
- Added Busworld and DCInteriors compatibility patch
- Added Rockopolis Rebuilt, small expansion of Rockopolis
- Added RobCo Certified,as an optional companion mod
- Added KDS Zealotlees ACR with Ironsights, allows Ironsights with ACR
- Added KDS Zealotlees MP5 Pack with Ironsights, allows Ironsights with MP5 Pack
- Added RobCo Certified Texture, optional textures for RobCo Certified
- Added Robco Certfied FIX for Paradox EVE users, updated patch for users of the optional RobCo Certified mod and EVE
- Changed instructions for Better High Quality Map and Icons, Fallout 3 Interface Color Changer, Troubleshooting comments
- Updated the version number for EVE.
- Updated the ControlPanelMenu_Settings file.
- September 11, 2014
- Unremoved Creature Companion Fixes, portions of mod were not included in Updated Unofficial Fallout 3 Patch
- Removed Enhanced Night Sky, included in Enhanced Weather
- Added Fallout 3 DLC Item Descriptions
- Added Fallout 3 Interface Color Changer
- Added Fixes for Crimson Caravan v1_3
- Added The Crimson Caravan v1_3
- Changed instructions for Enhanced Weather, Puce Moose Quest mods overview, An Evening with Mister Manchester, Pipboy Item Descriptions, Existence 2.0, MMM, krzymar HI-RES Moon, Advanced Recon Trap Detection, and Blackened.
- Added note about the Fallout 3 Radio Stutter Fix
- Bash tag recommendations removed. LOOT has been incorporating the bash tag recommendations I've created, along with the plugin cleaning results, so the bash tags should be automatically be applied when you use LOOT. In addition, and specific plugins needing cleaning will be noted.
- Changed cleaning indicator color to yellow so it is more noticeable
- September 5, 2014
- Added Vault 101 Revisited
- Added Temple of The Union Overhaul
- Added Canterbury Commons Overhaul
- Added Washington Monument BoS Outpost
- September 3, 2014
- Added Caravan Merchants Heal After Combat
- Added Fallout 3 - Enhanced Camera
- Updated UPDATED Unofficial Fallout 3 Patch
- Updated Fort Independence Redesigned
- Updated Retextured Labels - Food - Abraxo - Detergent
- Note CASM, some systems have a bug with this mod
- Note SVD Dragunov, changed installation instructions
- Removed Mesmetron and Enslavement Fixes, included in UUF3P
- Removed Protectron Fixes, included in UUF3P
- Removed The Pitt Fixes, included in UUF3P
- Removed Vault 106 Fixes, included in UUF3P
- Removed Tenderizer Fix, included in UUF3P
- Removed Creature Companion Fixes - Dogmeat - RL-3 - Fawkes , included in UUF3P
- Removed Franklin Metro Raider Bug Fix, included in UUF3P
- Removed Sleep in Megatons Common House, included in UUF3P
- Added comment about using High resolution Ojo Bueno and Hectrol Fallout New Vegas mods in Fallout 3
- changed vanilla ESM cleaning instructions
- August 30, 2014
- Added indicator for mods that have plugins in need of cleaning with FO3Edit
- August 28, 2014
- Added Mauser C96 replacer, inadvertently left off
- Added Franklin Metro Raider Bug Fix.
- August 27, 2014
- Added Big Town Overhaul.
- Added Fort Independence Redesigned.
- Added LOOT.
- Removed: BOSS, no longer maintained
- Removed: BUM, BOSS is no longer maintained
- August 26, 2014
- Added Better Rivet City Church.
- Added LiL - An Eye Improvement Mod.
- Added Whiter Teeth.
- Removed: FireLightFix, included in Updated Unofficial Fallout 3 Patch
- August 25, 2014
- Added More Map Markers.
- Added Dark_Maggots Chinese Stealth Armor Retexture.
- Added Enclave DX.
- Added Hellfire DX.
- Added Tribal DX.
- Added Winterized DX.
- Added Tesla Power Armor DX.
- Added GNR Enhanced.
- Added Wasteland clothing Hires retexture.
- Added Centered Overhead 3P Camera.
- Added Creature Companion Fixes - Dogmeat - RL-3 - Fawkes.
- Added Tenderizer Fix.
- Removed: Better Posture , overwritten by Fallout reanimated
- Removed: Better HiRes Skill Books , alternate mod has better resolution
- Removed: KTs_Centercamera , replaced by better mod
- updated Wrye Flash to new Standalone Installer version and simplified installation instructions
- August 23, 2014
- Added DIMONIZED TYPE3 female body, for female body textures.
- Added Citadel Retextured.
- Added UHQ Terrain Overhaul.
- Added Vandr HD Creatures.
- Added Swampfolk Backwater Retexture.
- Added Glowing Ghouls - FO3.
- Added Robot Revolution HD - Protectron.
- Added Skill Books Hi-Res Retexture.
- Added Bear Trap Retextured.
- Added Nuka-Cola Hi-Res Retexture.
- Added A Useful Metro Map.
- Added Sounds From The Wasteland.
- Added Fallout 3 - HD Audio Overhaul.
- Added Home brewed sound pack.
- Added Retex_Gore.
- Added Retex_Gorycorpseparts.
- Added Retex_Brahmincorpsetrap.
- Added Gore No More.
- Added Less Blood - Better Decals.
- Added Hi-Res Vault Door Panels.
- Added HD Smoky Fire and Explosions for FO3.
- Added Arlington House Restoration.
- Added NPC-Confessor Cromwell has a Break.
- added a lot of mods suggested by Brainfever plus some additional ones
- added initial bash tag additions, fixed some instructions
- August 20 2014
- Added The_Pitt_Fixes.
- Added Vault 106 Fixes
- New indicators added to denote the approximate resolution of the textures provided in mods.
- August 19, 2014
- Added Sleep in Megatons Common House.
- Added Mothership Zeta DLC Retextured, higher resolution Zeta mothership.
- August 18, 2014
- Added ENBoost. provides additional system memory to Fallout 3 game.
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